Package com.groovemanager.sampled.fx

Interface Summary
Effect An Effect is an audio processing unit that may or may not need to analyze the audio data before it can process it.
 

Class Summary
AbstractAnalyzeEffect Abstract superclass to be used for implementations of Effects that need an analyzation of the audio data before they can process it.
AbstractEffect Abstract superclass for implementation of effects that donīt need analyzation of the audio data before they can process it
Flanger A Chorus/Flanger Effect.
FXUnit This implementation of Mixer is a questionable effort to think of an effect unit as a Mixer.
Normalizer A Normalizer Effect analyzes the whole audio data for itīs maximum amplitude and then processes the data so that the resulting data has a maximum amplitude of the alue specified in the NormalizeToControl (in %)
SimpleEcho A dummy implementation of a delay Effect.